Carcassonne vs. Go
Comparing 2 standards across 18 specifications. 18 key differences identified.
Carcassonne is a tile-placement modern board game designed by Klaus-Jürgen Wrede. Players draw and place 72 square land tiles depicting roads, cities, monasteries, and fields, deploying 'Meeples' as highwaymen, knights, monks, or farmers to score points as features are completed, concluding with end-game field agricultural scoring (3 points per completed city).
Go (Weiqi / Baduk) is an ancient two-player abstract strategy board game governed internationally by the International Go Federation (IGF). Played on a 19×19 grid (361 intersections), players place black and white stones to surround territory and capture enemy stones by removing all their 'liberties', governed by standard Komi compensation (6.5 or 7.5 points to White) and the Ko rule.
Specification Comparison Table
18 Parameters| Parameter / Spec | ||
|---|---|---|
|
Governing Publisher
|
Hans im Glück / Z-Man Games | — |
|
Total Tiles in Base Game
|
72 tiles (including 1 starter tile with dark back) | — |
|
Meeples Per Player
|
8 wooden meeples (7 active + 1 score tracker) | — |
|
Tile Dimensions
|
45 × 45 mm (1.77 × 1.77 inches) | — |
|
Completed Road Score
|
1 point per tile scored during game | — |
|
Completed City Score
|
2 points per tile + 2 per coat of arms scored during game | — |
|
Completed Monastery Score
|
9 points monastery tile + 8 surrounding tiles | — |
|
End-Game Farmer Score
|
3 points per completed city touching the continuous farm field | — |
|
Incomplete City Score
|
1 point per tile + 1 per pennant end-game scoring | — |
|
Governing Body
|
— | International Go Federation (IGF) |
|
Standard Grid Size
|
— | 19 × 19 361 intersections |
|
Beginner Grid Sizes
|
— | 9 × 9 (81 points) or 13 × 13 (169 points) |
|
Standard Grid Pitch
|
— | 22.0 mm (W) × 23.7 mm (L) non-square rectangle to correct viewing angle |
|
Total Stones in Set
|
— | 361 181 Black, 180 White |
|
Standard Stone Diameter
|
— | 21.5 to 22.0 mm |
|
Komi (Japanese Rules)
|
— | 6.5 points added to White (prevents draws) |
|
Komi (Chinese Rules)
|
— | 7.5 points added to White |
|
Suicide Rule
|
— | Prohibited (Illegal) cannot play a move with zero liberties unless capturing |