Card Sleeves vs. D6 Dice
Comparing 2 standards across 18 specifications. 18 key differences identified.
Card sleeves are protective polymer covers manufactured in standardized millimeter dimensions to fit trading card games (TCGs) and board games. The universal matrix spans Standard Size (66×91 mm for MTG, Pokémon, Lorcana), Small/Japanese Size (62×89 mm for Yu-Gi-Oh, Cardfight Vanguard), Perfect Fit/Inner Sleeves, and Tarot Sleeves, measured in micron thickness grades (50 to 120 µm).
The 6-sided die (D6) is the most common cubic die standard. Standard board game dice measure 16 mm (5/8 inches) with indented, painted pips and rounded corners. Precision casino dice measure 19 mm (0.75 inches) with razor-sharp 90° edges, serialized markings, and flush-drilled pips filled with density-matched epoxy to minimize weight bias and maximize roll fairness.
Specification Comparison Table
18 Parameters| Parameter / Spec | ||
|---|---|---|
|
Standard Size (MTG / Pokémon)
|
66 × 91 mm (fits 63.5 × 88.9 mm / 2.5 × 3.5" cards) | — |
|
Small / Japanese Size (Yu-Gi-Oh)
|
62 × 89 mm (fits 59 × 86 mm cards) | — |
|
Standard Inner (Perfect Fit)
|
64 × 89 mm (snug inner sleeve for double-sleeving) | — |
|
Japanese Inner (Perfect Fit)
|
60 × 87 mm (snug inner for Japanese cards) | — |
|
Tarot Sleeve Size
|
73 × 122 mm (fits 70 × 120 / 70 × 121 mm cards) | — |
|
Mini-European Size
|
46 × 71 mm (fits 44 × 68 mm board game cards) | — |
|
Mini-American Size
|
43 × 65 mm (fits 41 × 63 mm cards) | — |
|
Penny Sleeve Thickness
|
40 to 50 microns (µm) / 1.5 to 2.0 mil | — |
|
Standard Gaming Sleeve Thickness
|
100 to 120 microns (µm) / 4.0 to 4.7 mil (Dragon Shield/Katana) | — |
|
Polymer Materials
|
Polypropylene (PP), Acid-Free, No PVC | — |
|
Standard Board Game D6 Size
|
— | 16 mm (0.63 inches / 5/8 in) |
|
Precision Casino D6 Size
|
— | 19 mm (0.75 inches / 3/4 in, ±0.0005" tolerance) |
|
Miniature / Wargaming D6 Size
|
— | 12 mm (0.47 inches) |
|
Micro / Travel D6 Size
|
— | 8 to 10 mm |
|
Opposite Faces Sum Rule
|
— | Always 7 (1 opposite 6, 2 opposite 5, 3 opposite 4) |
|
Right-Handed Pip Orientation
|
— | 1-2-3 meet counter-clockwise at vertex Western standard |
|
Left-Handed Pip Orientation
|
— | 1-2-3 meet clockwise at vertex Asian standard |
|
Casino Edge Style
|
— | Razor Edge (Sharp 90° corner) maximum bounce fairness |